Around 2011 to 2013, I got involved a lot with Craftstudio, a software to create block-based video games collaborately.
It uses Lua as its scripting language and while starting to create actual games, I quickly started to build an actual framework that had reusable components and behaviors.
I don't think anyone used it beside me but it was a big project for me. It still has a full documentation on its own website.
It’s a more evolved and polished version of Linked Colors (see below). I worked on it from time to time for about a year.
The current build has several menus, a few man-made tutorials and levels, plus a customizable random level generator with shareable seed. The UI can also theoretically rezise itself properly based on the size of the window.
Download + get the sources.
Over the years, I made a few video games, mostly on my own during Ludum Dare week-ends, or with a team for a few Global Game Jam.
My Itch.io page, where some of the games are still playable in the browser: https://florentpoujol.itch.io.
My page on the Global Game Jam website. Each of these games were made in 48h with a team.